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It was a main contributor to the atmosphere and made encounters with dinosaurs even more frantic. In fact, this is noticeable throughout every entry. The game also featured choices that impacted gameplay and the narrative – it had multiple endings which whilst not significantly different, was still a nice touch.Īnother aspect the game nails is the music. Furthermore, it introduced the ability to walk and shoot at the same time, which meant combat was a lot less stiff compared to the RE games. This greatly enhanced the immersion at the time as characters looked as if they were a part of the environments. One of the most notable of these was that environments were rendered in real-time as opposed to being pre-rendered. Yes, it retained similar gameplay elements such as puzzles and a similar aesthetic, but Dino Crisis was its own unique experience, taking a lot of steps to differentiate from its zombie counterpart. On the surface, it’s easy to call Dino Crisis a RE clone with vicious dinosaurs replacing the walking corpses, but there is much more than meets the eye here. The plot is a lot of nonsensical sci-fi silliness with time-travel being a focal point, however, it never detracts from the overall enjoyment or survival-horror experience. Shortly after you arrive on the island it becomes apparent that the facility is overrun with dinosaurs. Edward Kirk, has been leading a secret weapons project on the island. You play as Regina, a special operations agent sent with a team to investigate a secluded island facility after learning that world-renowned scientist, Dr. For those that did play Dino Crisis, it’s safe to say that the survival-horror game did indeed induce a significant amount of panic. He wanted to create a game that delivered a different kind of horror: “Panic Horror”. Shinji Makami, who played a pivotal role in the development of the first two RE games, produced and directed the first Dino Crisis hot off the heels of RE2. Dino Crisis – the scary oneĭino Crisis released on the 1st of July 1999 on the PlayStation and Dreamcast, and for those who are unfamiliar with the game, it was often described as “ Resident Evil with dinosaurs”. I’d also like to discuss why I think it’s the perfect time for a new instalment in the same vein as the RE remakes.
REGINA DINO CRISIS FIGHTING GAME SERIES
I thought I would take a look back at the series and its strange evolution in an effort to understand why we haven’t had a new Dino Crisis for nearly two decades. After Resident Evil 2 received its glorious remake and with the third game also getting the same treatment, fans are hopeful that Dino Crisis may experience something similar. Ring a bell? A lot of people may not be familiar with the franchise, and yet it undoubtedly has a loyal fan base that is longing for a new instalment. You will earn "Extinction Points" by killing dinosaurs, and depending on your fast capacities and combat reflexes, the points will increase, and "combos" will be activated.Dino Crisis. You will learn to use the players special talents and skills in an exciting way. The game is similar to Alone in the dark, from the engine point of view: the Dino Crisis uses 3D models for characters and objects, and static 2D backgrounds for the surroundings and environment. Beside killing hordes of dinosaurs, you will have to solve puzzles that make sense, collect items and weapons. You play as both Dylan and Regina, and you will switch roles as the story unfolds. Armed with the most advanced artillery, Regina and her team embark in this rescue mission. A military base, a research institute and a whole city vanished untraceable and in a mysterious way. The researches on the Third Energy continued, and once again, another accident was imminent. Now she is back, and also the dinosaurs, that are really mad in this sequel.
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Kirk, was fighting for survival with various races of prehistorical dinosaurs: Velociraptors, Tyrannosaurus, Therizinosaurus and so forth. In the original game, Regina, the special agent that went on an abandoned island to save Dr. Experience the adventure of hunting and being hunt!ĭino Crisis 2 is an action horror game released in 2000 by Capcom, a reputed company due to its cutting-edge technology and innovation distributed with every production.